Reactoonz 2

Reactoonz 2

The Reactoonz 2 slot features a quirky cast of animated alien creatures set against a cosmic backdrop. Colourful symbols fill a grid, with sparkling energy orbs and playful sound effects adding to the game’s light-hearted atmosphere. Each spin brings new combinations, keeping the visuals lively and fun.

Play Button

Reactoonz 2 Game Features and Special Symbols

Reactoonz 2 offers a dynamic 7x7 cascading grid designed by Play'n GO. Wins are achieved by landing clusters of 5 or more matching symbols. After a winning cluster is formed, those symbols are removed, and new symbols cascade into place. Cascades will continue as long as new winning clusters are created from the falling symbols.

Fluctuating Symbols and Fluctometer

At the start of each round, a one-eyed symbol is randomly selected as the fluctuating symbol. When these fluctuating symbols form part of a winning cluster, one ELECTRIC WILD is generated and placed randomly on the grid in the position where a removed symbol was located. The FLUCTOMETER collects every removed fluctuating symbol throughout cascades. When the FLUCTOMETER is full, it activates and places 1, 2, or 3 ELECTRIC WILDS onto the grid after all cascades from the round are completed.

Quantumeter Charging and Wild Features

When non-WILD, one-eyed or two-eyed symbols are removed via ELECTRIC WILDS or the WILD PAIR EXPLOSION, these symbols are counted as charges toward the QUANTUMETER. The QUANTUMETER has four levels, capable of holding up to 135 charges:

  • Level 1: requires 55 charges
  • Level 2: requires 85 charges
  • Level 3: requires 110 charges (fully charged)
  • Level 4: requires 135 charges (overcharged)

When triggered, the QUANTUMETER activates different features based on its charge level. If it does not reach level 3, ENERGOON WILDS will be placed:

  • At level 2, one 2x2 ENERGOON WILD is added, costing 30 charges
  • At level 1, four individual 1x1 ENERGOON WILDS appear, costing 55 charges

If the QUANTUMETER is fully charged (level 3) or overcharged (level 4), GARGANTOON WILDS are introduced. At level 3, a single 3x3 GARGANTOON WILD will land. When this triggers a cascade, it splits into two 2x2 GARGANTOON WILDS; after another cascade, these then split into nine 1x1 GARGANTOON WILDS. At level 4, in addition to unleashing GARGANTOON WILDS, all wins including them receive a x2 multiplier, with only one x2 multiplier applied per winning cluster. Charging continues for the QUANTUMETER after an ENERGOON is triggered, but not once a GARGANTOON is released.

Electric Wilds, Uncharged Wilds, and Wild Pair Explosion

UNCHARGED WILDS can randomly cascade onto the grid at any time. These wilds do not contribute to any win until they are charged. If a winning cluster appears adjacent to an UNCHARGED WILD or if affected by the WILD PAIR EXPLOSION, the wild becomes charged and turns into an ELECTRIC WILD.

After all winning clusters and features from the FLUCTOMETER and QUANTUMETER have been resolved, if there are two or more ELECTRIC WILDS remaining on the grid, the WILD PAIR EXPLOSION occurs. The game selects two ELECTRIC WILDS—preferring those that are horizontally or vertically adjacent. When adjacent, all other symbols are removed except WILDS. If non-adjacent, all one-eyed and two-eyed symbols between the pair are eliminated.

The sequence for resolving bonus features is: FLUCTOMETER first, then QUANTUMETER, followed by WILD PAIR EXPLOSION, all triggered after completed cascades and winning clusters.

General Game Mechanics

Reactoonz 2 is structured with 7 reels and features cluster pays mechanics rather than traditional paylines. Bets can be set as low as £0.20 and up to £5.00 per spin. All actions are controlled via the buttons at the bottom of the game screen. Use the plus or minus buttons to adjust your stake one step at a time. Press START to begin a new round. Winnings are determined by the specific symbols displayed and their arrangement according to the paytable. The RTP for the game is displayed within the game itself.

Unfinished Games and Malfunctions

If a game round is interrupted, all game data and current bets are preserved until the game is reopened and continued from the point of disruption. Bets on incomplete games that remain undecided will become void after 15 days. Malfunction voids all pays and plays.

In-Game Actions and Options

  • Changing Your Bet – Adjust your bet amount using one of the five bet buttons, or increase and decrease your wager incrementally using the plus and minus controls.
  • Paytable – View and hide the paytable to review potential win amounts and symbol values.
  • Start – Initiate a game round with your currently selected bet.
  • The RTP value is shown within the game.

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